package com.xgg.taiwuinfo.gongfa.baihua.yushe;

import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cast;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Body;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Damage;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Hit;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Poison;
import com.xgg.taiwuinfo.gongfa.base.Gongfa;
import com.xgg.taiwuinfo.gongfa.base.Gongfa_Cuipo_Yushe;
import com.xgg.taiwuinfo.utils.Element;
import com.xgg.taiwuinfo.utils.Inherit;
import com.xgg.taiwuinfo.utils.Requirement;

public class ZhenSiBuZhenHuoFa extends Gongfa_Cuipo_Yushe {

    public ZhenSiBuZhenHuoFa()
    {
        super("针死不针活法" , 4 , Element.ELEMENT_WATER , Inherit.INHERIT_BAIHUA);
        mGridOccupy = 2;
        //式
        Shi = new int[] { 4 , 0 , 0};/*御机*/
        //施法时间及气势
        ability_cast = new Ability_Cast(18 , 18, 42);
        //命中分布
        ability_cuipo_hit = new Ability_Cuipo_Hit(new int[] {4,4,2}, new int[] { 224, 192, 112});
        //攻击部位
        ability_cuipo_body = new Ability_Cuipo_Body(new int[]{
                /*胸腰头*/         0, 0, 1,
                /*四肢*/           0, 0, 0,  0,
                /*心神，毒，全身*/ 0,  0,  0
        });
        ability_cuipo_poison = new Ability_Cuipo_Poison(0,0,0,0,0,0);
        ability_cuipo_damage = new Ability_Cuipo_Damage(20,0,128,0.5 , 4, 0);
        PushYunGongObject(Gongfa.ABL_INDEX_Jingmiao,120 );
        PushYunGongObject(Gongfa.ABL_INDEX_Xunji , 40);
        PushYunGongObject(Gongfa.ABL_INDEX_ZhiLiao , 40);
        InitYunGongAbility();

        mGongfaRequired[Requirement.GF_YS] = 410;
        mAttrRequired[Requirement.ATTR_LM] = 75;
        mAttrRequired[Requirement.ATTR_GG] = 100;
        mAttrRequired[Requirement.ATTR_DL] = 90;
        mJiyiRequired[Requirement.JY_YS] = 310;
        mJiyiRequired[Requirement.JY_ZJ] = 310;
    }
}
